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Proposed Modifications

  1. Change behavior of jumping on enemies, require input to bounce and not take damage. (AKA Pogoing off enemies)
    1. Add new subsequent player ability to enable behavior
  2. Try an infinite level via procedural generation or random level sets
  3. Overhaul entire UI, both in game and menus
  4. Add more mobility options to player
    1. dashing?
    2. gliding?
    3. fast fall?

Download

Download
sohndan1-MacOS.zip 39 MB
Download
sohndan1-Windows.zip 30 MB

Comments

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These modifications sound like they'll be significant for the final project! I'm excited to see if the procedural generation works out for you!