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Grimmoire

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Devlog

  • Test Build
    April 18, 2024 by Daniel Sohn
    Testing new features in build... Continue reading
  • Alpha bug fixes
    March 28, 2024 by Daniel Sohn##Bugs, ##Fixes, ##Alpha
    Input issues and pause menu should now be fixed. Player not dealing damage with dodge mode should be fixed. Boss behavior slightly changed... Continue reading
  • Alpha Build
    March 20, 2024 by Daniel Sohn#Alpha
    Alpha build of game is now released: New blockout level for boss Shaders now implemented to game New boss attacks (more fluid animation) "mask" system prototype up Mask meters and "awesome" state now... Continue reading
  • Updated windows to dev build
    February 24, 2024 by Daniel Sohn##dev build, ##launch, ##prototype
    Windows build now features a dev menu for navigating sample scenes and back. Basic settings (display options) added, will expand on later as features are added... Continue reading
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